Vex Collection - vexMod cards

NameImageRarityTypeCostDescription
VirusCommonStatusUnplayable. Whenever you draw this card, add a copy of it into your hand.
Tweet StrikeUncommonAttack1Deal 13 (19) damage. This used to integrate with Twitter, but not anymore. Exhaust.
Spire StrikeRareAttack0Costs 1 more for each Act cleared. Deal damage equal to your floor number. Exhaust. (not Exhaust.)
The Ultimate CardCurseCurse1

Vex Collection - vexMod relics

NameImageTierPoolDescriptionFlavor
Focus SashCommonWhen you would die while you have at least 10 HP, heal to 1 HP instead.It's super effective!
Memory LocketCommonAt the end of your first turn, Retain your hand.If you squeeze it hard enough you can remember the open beta.
Right GreaveCommonIf you have 25% or less HP at the start of your turn, gain 4Block.STILL waiting for Left Greave.
Berry BombUncommonUpon pickup, raise your Max HP by 6. In 8 combats, explodes and deals 100 damage to ALL enemies.Tastes explosive!
Consolation PrizeUncommonWhenever you lose HP in combat, gain that much Gold.Gold oozes from your wounds.
Dragon FruitUncommonUpon pickup, raise your Max HP by 5. Whenever you draw a Status or Curse card, deal 6 damage to ALL enemies.As a connoisseur would say, piquant.
Invisible CloakUncommonAt the start of each combat, ALL enemies lose 1Strength.You're far too modest to "wear" this.
Writhing MaskUncommonAt the start of each combat, gain 3Malleable.It squirms on your face uncomfortably.
Box of BandaidsRareWhenever you add a card into your deck, increase your Max HP by 1.Vends only when shown cool techniques.
Plasma PancakeRareUpon pickup, raise your Max HP by 6. At the start of each combat, deal 11 damage to ALL enemies.It's literally on fire.
Retaliation KitRareThe first time your Block is broken each combat, apply 2Weak to ALL enemies.All you need to disappear in a burst of smoke! Smoke no longer included.
Rose StoneRareGlowssometime.Rightclick while glowing for a massivereward.Watch for thorns.
Skull HunterRareElites drop an additional Rare card reward.You're bringing this conflict to a head.
Big BerryBossUpon pickup, raise your Max HP by 30.You had no idea they could get this big.
Clock RockBossGain [E] at the start of your turn. You have 600 seconds to live. Gain 60 seconds after each combat.Tick tock goes the clock rock.
Cursed CompassBossGain [E] at the start of your turn. Future maps contain only 1 path.No matter which way you turn, it always points forwards...
Devious BotlingBossGain [E] at the start of your turn. Torments you on every 3rd turn.A tiny little mini-bot whose prime directive is to mess with people.
Endless SicknessBossGain [E] at the start of your turn. At the start of each combat, shuffle a Virus into your draw pile.Always multiplying.
HorrorstoneBossGain [E] at the start of your turn. Upon pickup, obtain 666Gold and a Blight.Holding it fills you with terror. You drop it, but it writhes back into your pocket.
Improvement ManualBossUpon pickup, Upgrade5 cards.Ahh, so THAT's how you make a card Innate!
Mystery Boss ChallengeBossUpon pickup, choose Energy or Non-Energy and obtain a random boss relic of that type.It's raw!
New, Clear ReactorBossEnergy is conserved between turns and combats. You no longer gain Energy each turn. Set your energy to 100 upon pickup and at the start of each Act.Totally safe! Good for the environment! Fosters mutations!
SuperbombombBossAt the end of your turn, lose1 HP from radiationpoisoning.Rightclick:DestroythisrelicandOBLITERATEallenemies.A superweapon beyond any technology. Who made this...?
Tangling VineBossGain [E] at the start of your turn. At the end of your turn, take 2 damage.Don't take this the wrong way.
CooldronShopAll Potions you find are Entropic Brews.It's cool.
Ghostly GearShopWhenever you play a πStrike or Defend, Exhaust it.The sword and shield are more difficult to see each time you look.
Gilded CloverShopALL future cards you find are Rare.Super-duper rare!
Paid EducationShopUpon pickup, Upgrade2 cards.That was just the down payment.
SextantShopYou can see the contents of ? rooms.Useful for sniping.
Snail's WatchShopWhenever you play 12 cards in a single combat, end your turn and gain 2Strength.Someone is going to want this back.